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edge of the sun
concept designs

"Do you remember that summer when we were obsessed with trying to build a treehouse in the old oak behind the clinic?" Ezra asked me.

A smile spread across my face. "I do," I said. I hadn't thought about that summer in a long time. "Derek got all that wood for us and let us use all his tools, but he wouldn't tell us how to actually put the thing together. You didn't even know how to hold the hammer right. Riley had to show you how to use it."

"I bet Doc. Elliot got a kick out of watching us," he chuckled.

"got a kick out of watching us. How does anyone not know how to use a hammer?"

Ezra jabbed his elbow into my side and I laughed.

"We never did finish that thing, did we?" he said.

"No..." I said. "Maybe if we make it out of this, we can."

Edge of the Sun is an in-development visual novel that follows two groups of teens who connect across alternate dimensions and have to deal with the fallout from the rift that is created between their worlds.

environments and outdoor scenes

the lord of the isle
character designs

"They do not know of the fate that the stars have drawn for them?"

"Haven't they been through enough already? They need time to rest, to heal."

"They will meet their destiny whether they are ready or not. They can heal when our people are safe, just like the rest of us. We must tell them now."

These character designs are of the two main characters of The Lord of the Isle, a story that follows two magical siblings who are fated to save the not-yet-lost city of Atlantis. After being torn from their comfortable lives as the children of Atlantian nobility, twins Mayala and Bren face their destined greatness while trying to pick up the pieces of their broken lives for themselves and their younger sister Lydia. 

weapons and props

miscellaneous character design

tempest wing 0828
space ship design

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